Patrick loves computers. One day, whilst he is playing a computer game, he is invited to play in the million-dollar game of Finders Keepers. No one wi...
Patrick is given the task of finding a missing object that has been lost on his side of the time barrier. Armed with only a clue and a beeper brooch (...
Hoping to win a computer, Patrick agrees to continue playing Finders Keepers. He is about to be transported back home when the system breaks down, lea...
Patrick is finally sent back home only to find that Eleanor Doon's clue leads him to Estelle's ring. Patrick is torn by the dilemma of either taking E...
Estelle is reunited with Boopie, her sister, and Patrick returns the find to Eleanor Doon, thus winning his prize. Unfortunately the system breaks dow...
Patrick finds an urgent message on his computer from Max — he needs Patrick's help. Patrick makes his way to the TV shop to be transported across the ...
Patrick makes it through to the shopping centre only to find that time has passed and the malfunctioning clock has been taken away. He runs into his d...
Carol eludes Parsons and the barrier agents yet again and makes her way towards the time barrier. Her ball effects the barrier and causes a serious ou...
McCready, the senior barrier agent, arrives and stops Parsons' mend gun, saving Carol who continues to sit near the barrier. Max creates a device to a...
Claire helps Anna Varga move the clock back to the shopping centre, the only place it can be fixed, but the Time Keeper gets damaged. Meanwhile, McCre...